Package Delivery
A downloadable game
This is a game for the Commodore 64 and MAX Machine.
Story
You work for a package delivery company in a small city. Your job is to drive around in a light red car, picking up and delivering packages at various destinations, based on instructions from your manager.
You get paid according to the number of packages delivered and how fast you are able to deliver them.
Gameplay
When you are instructed to pick up some packages, a white "X" on a red background will mark the destination. The mark will start blinking when you arrive there. You may then press the fire button to pick up the packages. If you don't reach the destination within a certain time limit, you will be fired by your manager! (You will be reminded to hurry up first, though.)
After the packages have been picked up, you'll be told where to deliver them, one at a time. Use the fire button to make the delivery when you arrive at each destination.
Provided you're fast enough, you will be paid $12 for a delivery. The amount will decrease by $1 at regular intervals. If the amount becomes negative, you will be fired!
If all packages from the same pick-up are delivered for $10 or more, you will receive an additional $5 bonus per package. Yay!
There are other cars driving around the city, and you need to avoid crashing into them. If you crash into another car, you will be fired!
You start working early in the morning, and as the day progresses there will be more cars in the streets, they will drive faster, and your manager will give you less time for each pick-up and delivery!
Controls
Use a joystick in port two to control your car. Push the joystick in the current movement direction to accelerate, in the opposite direction to brake, or in any other direction to make a turn (if allowed).
U-turns are possible at street intersections.
Press the fire button to pick up and deliver packages at destinations.
PAL/NTSC compatibility (C64)
The original game was developed for and tested on PAL machines. It should also work on NTSC, but will run faster.
MAX Machine compatibility
If you have the hardware and skills required to create an 8 KB MAX Machine cartridge, you may use the ROM image (.bin) provided to create such a cartridge.
Note that there are some physical differences (pin-outs) between MAX Machine cartridges and regular Commodore 64 cartridges.
Credits
Game design and programming by Geir Straume.
| Status | Released |
| Author | Geir Straume |
| Genre | Action |
| Tags | 8-Bit, Commodore 64, max-machine |
| Average session | A few minutes |
| Languages | English |
| Inputs | Joystick |
| Content | No generative AI was used |
Install instructions
Version 1.0
The file packagedelivery.prg was originally submitted to The C64 'Cassette 50' Charity Competition.
It can be launched in the VICE emulator using the «Copy to disk» autostart mode.
Version 1.1
The file PackageDelivery_v1.1.zip contains the following:
- packagedelivery.crt: A cartridge image with the game
- rom.bin: An 8 KB ROM image (for making a physical cartridge)
- README.txt: Documentation
The cartridge image can be launched in VICE, and it should work with both C64 and MAX Machine models in that emulator.
Development log
- Game available as a MAX Machine / Ultimax cartridge image37 days ago
- Adapting to the memory restrictionsApr 03, 2021



Comments
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Absolutely mazing ! thx for it